Course Outline

Android System Architecture. Operating environment

  • Discussion of the overall architecture of the system Android (Linux kernel, core libraries, JVM, etc.)
  • Preparation of the working environment (Eclipse + Android SDK). Methods of debugging the program. Discussion of tools such as adb, draw9patch, DDMS, emulator, etc.
  • Activity life cycle. Implementation and performance analysis methods onCreate, onStart, OnResume, OnPause, OnDestroy.
  • Data structure design androidowego (src directories, res, xml file AndroidManifest.xml, permissions)
  • The rules for creating layouts. Examples of Linear-class implementation, Frame-, table-, RelativeLayout.
  • Implementation loading layouts from XML files and from within the application. Gravity class.
  • Create menus and dialogs. Implementation and event handling class menu and classes that inherit the dialogue.

Support graphics and touch interface

  • Review and implementation of the View class methods and drawable.
  • Gestures - touch event processing. The implementation class methods TouchEvent
  • implementation of the basic 'building blocks' of the software for Android. Implementation classes TextView, Button, Checkbox, ListView, etc.)
  • Notification class implementation

Access to the other activities and services running in the background, multithreading

  • Intent class overview - what it does.
  • Running other activities. Implementation of the method startActivity () and onActivityResult ().
  • Starting and communication services operating in the background. Discussion and implementation methods of the class Service.
  • broadcasts
  • Threads and Multithreading. Implementation AsyncTask class.
  • Synchronization. Implementation synchronize blocks and synchronized methods.

Service Location

  • The basic theoretical information about GPS, WGS84, digital maps (GoogleMaps, OpenStreetMap, BingMaps, etc.)
  • Event handling GPS. Implementation LocationListener class methods.
  • Drawing icons and objects on the map.
  • Extracting the coordinates of the click on the map.

Other

  • Service settings are stored on the device. Class Preferences.
  • Access to remote network services. Implementation classes HttpPost / HttpGet.
  • parsing data structures in XML and JSON. Read and write files on the device.
  • SQLite CONTENTMANAGER.
  • Sensors, Cameras, OpenGL.

Requirements

Introduction to Programming in Java (knowledge of the concepts of class, attribute, method, inheritance, interfaces, overloading, etc.)

  28 Hours
 

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